Are GPU drivers available yet?


#1

While I’m waiting for a retail supplier who can ship to NL at a fair price, there’s one burning question I have which looking through the forums I suspect the answer is no.

Does the RockPi4 have OpenGLES drivers available to allow me to tinker with OpenGLES 3.2 with GPU acceleration. I’ve seen very little in the way of a graphic based OS yet, so I suspect its low on the priority list?


#2

Reichelt.nl sells them Brian. The price is a bit higher, but when I got mine from China I had to pay 45euro import taxes. So its cheaper buying here. Ill order a heatsink here next week. Greetings.


#3

Debian have enabled them by default. You could check forum a bit
https://forum.radxa.com/t/tests-and-benchmarks/235/16
https://forum.radxa.com/t/rockpi4-gpu-performance/221/10

Or you could read wiki
https://wiki.radxa.com/Rockpi4/Debian

:slight_smile:


Armbian support
#4

thanks Nico, yes I found the Reichelt site, but they don’t have the A models in stock, I will see if I can get hold of a base B model.


#5

thanks I have now seen that, it does look like there are some drivers, I’m looking forward to trying them out.


#6

Happy to say I now have a board and will be trying this out at the weekend.


#7

Happy to hear this, good luck


#8

Well what a joy that was. I’ve not yet had time to give the board a real burn test, but fired it up when it arrived with its onboard eMMC set to Android, all works fine.

I then downloaded and burned Debian Stretch to an SD, and again the RockPi booted up no problem from the SD by default.

Running GLMark2 gives a framelocked 49, but running it offscreen, gives a better idea of the GPU performance. It returned 249… Hmmm thats quite a bit less than the other RK3399 boards I have. which return nearly 400… ok well still faster than a Raspberry.

Setting up to build a game test project required an update to get repos on line, for Bullet physics and a few other things, installing build-essential, git and gdb had to be done manually with apt-get but thats fine.
Once its all there though, using my VisualGDB plugin for Visual Studio I was able to send and build the test project to the RockPi and run in full screen 1080 at a near steady 60fps. Which is actually a lot better than the other RK3399 boards I’ve tested have done. The NanoPi’s for example report much better GLMark2 scores but managed only 30fps for my test project.

A nice painless process, making this currently the most useful and fastest OpenGLES3.2 system in my drawer and one I will be using a lot. Looking forward to updates to give a bit more GPU speed in future.