So I thought. But then what’s up with the differences in performance?
16% more GPU performance for Panthor
That difference largely comes from the compositor and desktop environment (including e.g. X11 vs. Wayland). The tests themselves are too simple to put any significant load on that beastly GPU, so what you see is, basically, how quickly the application can swap buffers… Don’t look at those scores, as you won’t see that kind of difference in real life.
What you should look at is the score in the terrain
test — that’s the only one that represents real performance.
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