Hi
I’m running a Rock 4 SE with the Debian server bullseye build.
glmark2-es2-drm --off-screen is only giving around 70fps
OpenGL Information
GL_VENDOR: Mesa/X.org
GL_RENDERER: llvmpipe (LLVM 11.0.1, 128 bits)
GL_VERSION: OpenGL ES 3.2 Mesa 20.3.5
Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=32 stencil=0 samples=0
Surface Size: 1920x1080 fullscreen
But this page https://rockpi.org/rockpi4 claims I should get 237 fps.
Using Arm Streamline and gatord it’s didn’t look like the GPU is being used at all. How can I resolve this?
I’ve seen some suggestion elsewhere but none of them seem to work for Debian bullseye. For example rockchip-mali-midgard14 isn’t in the rocklinux apt repository for bullseye.